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Assasination rogue tower guide
Assasination rogue tower guide






assasination rogue tower guide

This Talent is effective only in a Single-Target scenario, as you have to use Mutilate to gain value from it. Venom Rush makes your Mutilate refound 5 Energy when used against a poisoned Target. This provides a high Sustained Damage improvement as it works with all Nature-damage based Rogue spells and abilities. Toxic Blade - Attack that deals Nature Damage to your Target and increases your Nature (poison) damage done to the Target by 30% for 9 seconds generates 1 Combo Point and costs 20 Energy. Level 90: Recommended choice - Toxic Blade This Talent has rather limited uses outside PvP.

assasination rogue tower guide assasination rogue tower guide

Iron Wire extends the duration of your Garrote's silence effect and causes silenced Targets to deal 15% less damage for 8 seconds. Internal Bleeding adds a Bleed Effect to your Kidney Shot which provides a marginal damage output improvement while in a Raid group and is best suited for Solo play. This talent will help your Raid take down a priority Target more quickly which, and should be chosen as default because of that. Prey on the Weak - Enemies under effects of your Cheap Shot, Dismantle or Kidney Shot take 10% increased Damage from all sources for 6 seconds. Level 75: Recommended choice - Prey on the Weak Elusiveness extends Damage Reduction effect of Feint to non-area-of-effect-attacks (it now grants 30% damage reduction from all sources other than AoE) which is very useful in certain encounters, but much more situational than Cheat Death.

assasination rogue tower guide

This Talent is best suited for Solo content. Leaching Poison gives your Deadly Poison and Wound Poison a 10% life drain. This ability is the REAL lifesaver and should be chosen as a default. Level 60: Recommended choice - Cheat DeathĬheat Death - Damage that would have killed you reduces your HP to 7% instead, all damage taken for 3 seconds afterward is reduced by 85% this effect can trigger once every 6 minutes. It is best suited for leveling and situations when adds are dropping like flies. Marked for Death applies 5 Combo Points to your Target instantly it has 60s cooldown that resets when Marked Target dies. This is very useful in AoE heavy encounters, as it makes Combo Point management way easier by reducing the amount of wasted CP. This is a very flexible talent which boosts Damage Done by all your Energy consuming abilities (because you can use them more often).ĭeeper Stratagem increases Combo Points cap to 6 and makes your Finishing Moves consume up to 6 Combo Points and do 5% increased Damage. Vigor - Increases your Energy Regeneration rate by 10% and your maximum Energy by 50. With Master Assassin you have 50% increased Critical Strike chance while in Stealth and for 3s after breaking it this gives you some AoE and Burst Damage potential when combined with Vanish. It will help you relocate out of combat but is worse than Subterfuge when it comes to Damage. Nightstalker increases your movement speed by 20% and Damage from Abilities by 50% while Stealth is active. This Talent gives you the most flexibility and it synergizes well with Garrote and a Vanish. Subterfuge - Abilities that require Stealth may now be used for 3 seconds after breaking Stealth. Level 30: Recommended choice - Subterfuge It is not as good as other options, and it uses Energy needed for your other abilities. Blindside is an active ability designed for finishing off enemies, as it can be used only on Targets below 35% health, it costs 30 Energy Mutilate has 25% chance of making Blindside Free and usable on any Target. This benefits greatly from Rogue's Mastery: Potent Assassin but at the moment is noticeably weaker than the Elaborate Planning. Master Poisoner boosts your Weapon Poisons Damage by 30% and their non-damaging effects by 20% It does not affectĮnvenom or Poison Bomb. This gives you a good Sustained Damage boost and is really useful in AoE heavy encounters, as it benefits heavily from increased frequency of finishing moves. Level 15: Recommended choice - Elaborate PlanningĮlaborate Planning - Your Damage Done is increased by 10% for 4 seconds after using a Finishing Move.

  • Versatility - Reduces Damage Taken and Increases Damage Done.
  • Mastery - Mastery: Potent Assassin increases damage done by Rogue's Bleeds and Poisons.
  • Critical Strike - Gives your Attacks a chance to do increased (Critical) Damage.
  • Haste - Increases Energy Regeneration and Attack Speed.
  • It increases Attack Power which in turn determines Damage done by Rogue's Abilities.
  • Agility - This is Assassination Rogue's Primary Stat.







  • Assasination rogue tower guide